Codemasters to create games based on the World Rally Championship

first_imgCodemasters to create games based on the World Rally ChampionshipRacing game specialist signs five-year licensing dealChristopher DringHead of Games B2BMonday 1st June 2020Share this article Recommend Tweet ShareCodemasters has signed an exclusive five-year deal to develop and publish games based on the FIA World Rally Championship series.The firm will also handle the esports tournaments associated with the franchise.The WRC series has been previously handled by publisher BigBen Interactive, and before that the developer Milestone. Codemasters will release WRC games for console, PC and mobile platforms, including annual titles that will run between 2023 and 2027.Codemasters has experience in working with licensed racing IP, having developed the official F1 racing game series since 2009. It’s also well established in the rally genre with its Dirts series of games — a continuation of its famous Colin McRae Rally franchise — and the firm is planning to launch Dirt 5 later this year. Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games The UK company says that despite the WRC deal, it remains committed to the Dirt series going forward: “The Dirt Rally team is already working on their next project ahead of the WRC agreement in 2023.”The first WRC game from Codemasters will arrive in its financial year ending March 2024.WRC is one of the biggest racing championships in the world, with more than 830 million viewers in 150 different markets. Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of GamesIndustry.biz in your inbox. Enter your email addressMore storiesEA leans on Apex Legends and live services in fourth quarterQ4 and full year revenues close to flat and profits take a tumble, but publisher’s bookings still up double-digitsBy Brendan Sinclair An hour agoUbisoft posts record sales yet again, delays Skull & Bones yet againPublisher moves away from target of 3-4 premium AAA titles a year, wants to build free-to-play “to be trending toward AAA ambitions over the long term”By Brendan Sinclair 4 hours agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more

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